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Monthly Archives: March 2011

I bet you thought the Shitgun couldn’t get any better. Honestly, I didn’t think so either. It’s pretty goddamn great.

We were both wrong.

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Or at least a few hours. It’s easy! Just make a mod with hundreds of classes and give a good 100+ of them names which end in a number! UE1’s method of instantiating these classes ingame or in a level will cause all sorts of broken things to start surfacing years later when you finally figure out what a colossal dumbfuck you were, and the rage will flow freely when you realize you’re going to have to fix all this goddamn bullshit.

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